Techoship
Application

Qorvyn Run

A 2D platformer where the level exists twice

You run through the physical world and can shift into a phase version of the same space — different platforms, different gaps, different route. The jump you couldn't make was only ever possible in the other one. Shifting costs energy that refills only while your feet are on the ground.

Features

Dual-world phase mechanic with an energy cost and a force-return penalty

Coyote time, input buffering and variable jump height — the parts you feel but never see

Wall slide, wall jump and a sub-stepped dash that cannot tunnel through geometry

Procedurally generated levels streamed as you run at them

Seven chapters of parallax art and an original score

Physics, collision and the phase system written from scratch on Flame

Screenshots

Qorvyn Run screenshot 1
Qorvyn Run screenshot 2
Qorvyn Run screenshot 3
Qorvyn Run screenshot 4
Qorvyn Run screenshot 5