Application
Qorvyn Run
A 2D platformer where the level exists twice
You run through the physical world and can shift into a phase version of the same space — different platforms, different gaps, different route. The jump you couldn't make was only ever possible in the other one. Shifting costs energy that refills only while your feet are on the ground.
Features
Dual-world phase mechanic with an energy cost and a force-return penalty
Coyote time, input buffering and variable jump height — the parts you feel but never see
Wall slide, wall jump and a sub-stepped dash that cannot tunnel through geometry
Procedurally generated levels streamed as you run at them
Seven chapters of parallax art and an original score
Physics, collision and the phase system written from scratch on Flame
Screenshots




